Size
The setfenv(…) (in meters) of a view or element in the world.
Note that size and scale are different things: size is the semantic size of your app (e g “this button is 2 dm wide”) while scale is the scaling up or down of this semantic size (e g a transformation matrix with a 2.0 X-axis scale and a 2dm width is 4dm wide, but its content is still 2dm wide.)
Constructor
size = Size(width, height, depth)
Arguments
Name | Type | Description |
---|---|---|
width | number | The width of the component. |
height | number | The height of the component. |
depth | number | The depth of the component. |
Returns
Nothing
Methods
size:copy ()
Creates and returns a copy of a given Size.
Arguments
None
Returns
Type | Description |
---|---|
Size | A copy of the original Size object. |
size:inset (byWidth, byHeight, byDepth)
Shrinks the Size component by the given parameters.
Arguments
Name | Type | Description |
---|---|---|
byWidth | number | The x component of the size reduction. |
byHeight | number | The y component of the size reduction. |
byDepth | number | The z component of the size reduction. |
Returns
Type | Description |
---|---|
Size | The original Size object, post-resize. |
size:set (width, height, depth)
Sets width, height and depth
Arguments
Name | Type | Description |
---|---|---|
width | number | The width of the component. |
height | number | The height of the component. |
depth | number | The depth of the component. |
Returns
Nothing
size:getEdge (vertical, horizontal, depthwise)
Returns the position relative to the object’s edge(s).
Very useful for laying out information, such as positioning a Label in the top center of my_container
:
local my_label = ui.Label{
bounds = ui.Bounds{size=ui.Size(1, 0.15, 0.1)}:move (
my_container.bounds.size:getEdge("top", "center")
)
}
Arguments
Name | Type | Description |
---|---|---|
vertical | String | “top”, “center” (default) or “bottom”. |
horizontal | String | “left”, “center” (default) or “right”. |
depthwise | String | “front”, “center” (default) or “back”. |
Returns
Type | Description |
---|---|
vector | A vector (x, y, z) with coordinates corresponding to the requested position of the given Size object. |