Speaker
A place to emit sound from. It can either play live-streamed audio or static sound files:
- If given a sound effect asset to its constructor, it will play that asset looping
- If not given a sound effect, it will allocate a live_media track, which you can then use to send_audio with:
local leftSpeaker = ui.Speaker(ui.Bounds(0,0,0, 1,1,1)) app:scheduleAction(0.02, true, function() local leftAudio, rightAudio = player:generateAudio(960) if left and leftSpeaker.trackId then app.client.client:send_audio(leftSpeaker.trackId, leftAudio) end end)